19/19 - Part 2

A documentation of Week 10 to Week 14


Week 10



Week 11

This week on various things, after last weeks struggle I was able to receive a lot of help and advice from my professor in charge of supervising this project. Therefore the arcade machine electricity is beginning to look better.


Things I did this week:

  • I changed the length of the lines, added a bit more noise to them, made them thinner, got the growth effect working.

  • I worked on the electricity interacting with the environment, added more props.

  • Began adding interactive lighting.

Even though I thinned out the poly wire that I added to my electricity, I believe I should make the lined even thinner to match my reference better. For a couple of days I thought that other than the growth effect of the electricty there was not much noise, however after closely observing, I noticed there was still some movement in the rays so I added a noise mask again.

For the electricity shooting out to interact with some more props I made sure to modify some of the geometry. For example rather than using the place holding cylinders I had in the scene to imitate the chairs and make sure my camera perspective was correct, I blocked out some of the chairs legs so they electricity hit the chairs more accurately. For this electricity I plan to curve more in some areas. I will have some electricity connect to my ground and to props in the right side. This electricity will also be thinned out and after receiving feedback from my professor, I will increase the glow I added in my comp scene and increase the blur as I suspected my electricity’s light was in need of.

I added some interactive lighting finally! Instead of configuring my renderer to output an AOV specifically for reflections or specular/indirect lighting, I took another approach which was simply replacing my arcade shader with a black matte that reflects my electricity light.

Things to do this following week now!

- I will edit the arcade machine geometry a bit, one of the edges is off and its noticeable with the reflections. 
Thin out the lines for all electricity more.
Add electricity to the right side as well.
- Correctly animate arms and head to match actual body movements. (This will help arm electricity)
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19/19